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| Study Medical Visualisation and Human Anatomy in Scotland The Glasgow School of Art in collaboration with the Laboratory of Human Anatomy, University of Glasgow MSc in Medical Visualisation and Human Anatomy The Master of Science (MSc) in Medical Visualisation and Human Anatomy is a new one-year taught postgraduate programme offered by the Digital Design Studio at The Glasgow School of Art in collaboration with the Laboratory of Human Anatomy, University of Glasgow. The purpose of this programme is to create a unique opportunity to combine actual cadaveric dissection with digital reconstruction, interaction and visualisation using state of the art virtual reality facilities. It allows a unique opportunity to examine human anatomy, and to reconstruct it in a real-time 3D environment for use in education and training. With the demand from clinicians of anatomical knowledge of students increasing (as a result in changes to medical and dental curricula) this Masters programme provides an ideal opportunity for enhancement of research into human anatomy within the digital age. Please click here for further information on the programme. MPhil (DDS) This research based programme of 60 weeks duration is open to students who have completed the MDes in Animation programme or who have similar qualifications from other institutions. This year is focused on the production of a significant piece of animation through a process of research. Students propose and self-direct an imaginative programme of study with supervision from staff. Please click here for further information on the programme. PhD - Doctor of Philosophy The DDS has a growing number of PhD students investigating various aspects of advanced 3D visualisation and interaction. Doctoral students work alongside staff and contribute to the growth of the Studio at all levels. They are encouraged to publish their work; attend and present at seminars and conferences; and contribute to ongoing and future DDS research projects. PhD topics cover a variety of subjects in 3D visualisation and interaction. Current subjects of PhD study include: an anthropological study of cultural influences in Second Life, the development of animations aimed at resolving cultural conflicts (in Cyprus), the generation of 3D aural simulations of concert halls and other performance spaces, the use of animation to explore the representation of the face in Thai culture, the role of computer science in an arts school, the automation of traditional arts techniques and the processes involved in archaeological reconstruction using 3D computer models. Please click here for further information on PhD programme. CONTACT For further information on any of these programmes, please contact: Avril McAllister Programmes Administrator Digital Design Studio Glasgow School of Art Tel: 0044 141 353 4424
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